Monday, August 1, 2016

Cubase 6: Be creative with the Group's channels

3:40 PM Posted by Jhui , , No comments



Grouping and linking channels in any DAW can lend Certainly blackberries creative options to your mixing process. Cubase and does not disappoint in this area as Hollin Jones Discovers.  
One of the main differences between hardware and software studios is the extent to which you may or may not easily patch signal between different channels. In one study of hardware, patch bays are often used in a more or less any source or channel can be easily sent to external effects, groups or other destinations. In a DAW however, routing tends to be a little 'duller, with the exception of Reason and its rather nifty draggable patch cables. Although it can be a bit 'confusing, usually you can always do a little' creative routing in your DAW and Cubase is among the most flexible DAWs in this regard.

Why would you want to start reassigning channels from the inside to the default master? The most obvious is to use the grouping purposes. grouping traces is common both in live sound and hardware studies, and can be used with great efficiency in the software studies. Imagine you have a large project with drums, guitars, different voices and perhaps even some strings or horns. As you mix, you decide that the drums need to be a bit 'quieter. The only problem is that the drums are recorded on eight separate channels, one for each drum mic. And the balance of the drums is perfect, his kit as a whole to be more quiet. Manually altering each fader almost certainly ruin your perfect drum sound.

Enter grouping: the assignment process of each of the battery channels, in this example, for a single stereo pair grouped so that the whole kit level may be brought up or down, but without altering the relative levels of individual drum mic channels . The same thing can apply to any channel, even if it has a sense of similar group with the similar, when the mixing. So your choirs could all be sent to a group, your rhythm guitar parts to another, or your horns to their group. Using grouping your mix becomes simplified, because once you have balanced each series of sounds that can then change their volume group, which is easier. Suddenly you have four or five working groups, rather than 25 channels. Of course you can use as many or as few groups as you want, and channels that feed each group still retain full editability, so you're not committed to any changes made.



Phase 1

In Cubase, take a project with several tracks. In the project, right-click or use the project

phase 2


Next, open the mixer. At the moment the trail of the group looks just like everyone else. Choose which tracks the project that you want to group, and go to the input / output section at the top of the mixer. For each channel you want to assign to the group, click the Output tab and reassign the output Stereo Out to the group 1.

phase 3


Double-click the name of the channel group and give it a meaningful name. You could also do this before routing: the name is updated in other parts of the automatic mixer. Only the group channel and you will see the drum channels are also grouped into only. Changing the volume on the group channel now bring the volume of all channels routed up and down.








step 4


If you decide to add more channels to the drum group you can just use the same output assignment technique to add. By changing the levels, panning effects, EQ or insert of the feed channels of a group it is still possible to change individual elements within it.







step 5


Expand the mixer by clicking the arrow to reveal the EQ and insert sections. Here you will see that you will be able to add insert effects, EQ and send effect processing on the group of the channel, just like you can with any other channel. This is really useful because it means that you can route all your drums, for example, through a nice compressor drum. Or, EQ of your battery, without having to apply EQ for each channel, although this is still an option for you, of course. You can not set up a group of input channels, because by definition, is powered by other channels, but you can set the output to any available master or surround bus


step 6


Heres another trick that allows you to link channels without routing all their outputs to a single audio channel. Select two or more channels, and then right-click on their names below and select the link channels. Each time you move the fader on one of these channels from now on, the others will all go up or down by the same amount; But their relative levels, will remain the same. So that they are connected, but their outputs remain separate. This means you can not apply effects or EQ in a group. To disconnect them simply choose the Disconnect option.


step 7


Heres an interesting trick to bounce down or press groups within a project that makes use of skills Cubases free routing: With the already grouped channels, create a new stereo audio track in the project. In the mixer or in its inspector in the project window, set its input with the output of the Group channel.


step 8


Now, the arm save the new audio track and the name noticeably, as the bounced file will inherit the name of the track. Only the group and new audio tracks (this will also solo tracks individually grouped). Solos is not vital since the new audio track to record only what its input feed it, but it can be useful to keep track of what's going on. Print record and play and drum group is bounced to the new track as a stereo file, complete with all the effects.









Your original tracks remain intact and editable. This is a good trick, how you can help with fast test mixtures or quick stem bounces.

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